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Gamescom 2014: Silent Hills

August 14, 2014 -combat opinion

At the conference of Sony, held within the framework Gamescom 2014 , In between, they announced the game that did not attract special attention P.T.. Or rather, not even the game, but only its interactive teaser. He was immediately thrown into the PS Store, and at first glance it seemed to the players that it seemed to be an unremarkable indie chorror, which are now hundreds. And then someone passed it and ... oh god, Hideo Kojima , Guillermo del Toro , Norman Ridus , Silent Hill! That night I slept very badly.

I am sure that devoted fans of Silent Hill are already playing with might and main.T. And they look for symbolism in it, which has always been famous for the series, even if the demo itself with the final game may be almost unreleased. I played in it and I. Caution, then there are spoilers!

The duet of the century

There is an opinion that decent Silent Hill Only Japanese can do with their specific fantasy. But Konami at one time reasoned that the games about the foggy city should be closer to the Western public, which means they should be done by Western developers. Team Silent, responsible for the initial tetralology, were dissolved, and the series itself quickly rolled into tartarar. And rolled right up to the Czech Republic. Beginners from a little-known Vatra Games studio made, however, a good game, but from Silent Hill in it-the cat cried.

And unexpectedly - Hideo Kojima and Guillermo del Toro ("Stam"), "Labyrinth Faun")! The non-standard thinking of the Japanese gamemarator and the skill of the American (actually he is a Mexican, but not the point) director. And the sheep are full and the wolves are intact, yes? It seems that this is a duet of the century and the main hope of seeing the right, and even high -budget Silent Hill.

► Codzima promises a very terrible silent hill. Say, many today deliberately make horrors less terrible because they are afraid of reactions. But kodzima does not care about it. Good idea!

The final video p.T., Of course, much more important than the teaser itself. Moreover, the teaser is made intentionally cheap. Kojima once has already deceived us with Metal Gear Solid 5 —Inchy he showed a certain Phantom Pain from an unknown studio, and only after some time it dawned on everyone that it was a fifth of the famous saga. Babbated then so that the windows of the browsers were touching.

About the new Silent Hill (by the way, it is called Silent Hills) is only known that Norman Ridus, the star of the “Walking Dead” and the favorite of puberty girls will play the main role in it. In the meantime, everything we have is an unpretentious, but curious p.T. We'll talk about him.

Claustrophobia

A person leaves the dungeon and finds himself in someone's house. Very gloomy house, I must admit. The corridor, the hallway and the bathroom - everything that is. On the walls - muddy schizophrenic paintings, rain pours outside the windows and nothing is visible. The bathroom is threateningly locked, but there is clearly someone there. In the corridor, you can find a dressing table with a clock that froze at 23:59, an old chest of drawers with a phone and photos of a happy married couple, and in the hallway - a cabinet with a rustling radio receiver. Dirts, cockroaches, bottles and pills everywhere. Something in this house happened, and, it seems, for a long time.

► on the radio talk about a series of household killings, in each of which the fathers were to blame. The father of this family also killed someone. Myasnitsky knife, by the way. Not very original, as the narrator admits at the very end.

The main character fell into a loop of time between 23:59 and 00:00 (apparently, this time of murder) and stuck in four walls. You go through the door and get into the same rooms and corridors again, but everything in them is a little different. And somewhere someone constantly blesses and howls, something creaks and stagger. To get out, you will have to unravel a ball of tragic events that once occurred in this house.

It is difficult to say whether there is the spirit of the same Silent Hill in everything that we are all waiting for. On the one hand, the creators are afraid for the most part by “scummers” (though very high quality), and more than once the ghost of his wife, although he twitches in the style of Silent Hill, looks ... very inpacal. But on the other hand, the authors still caught the most important in the original series.

► The visual part was deliberately made so faded-Konami did not want someone to see at P.T. Something high-budget ahead of time.

One of the Favorite techniques of “Silent Hill”-start the player into the room, let me get used to it, and then knock out of the rut with sudden changes. Remember any building from the first three parts: only you remember the location of the rooms and more or less begin to navigate without a map, as everything is turned upside down-the walls are covered with rust, the location of the monsters changes, the darkness comes from somewhere in the back ... in p.T. Of course, there are no sieves on the walls and rust, but every time something somewhere yes changes. You just get used to your new dwelling, when suddenly!.. In this, however, p.T. More like Silent Hill: The Room, But that is also good.

► The design of the authors is not guessed immediately. And sometimes it does not guess at all. That, by the way, is also good.

Another important feature is an unobvious presentation of history and symbolism. The story itself is simple - barely hearing a children's crying from the bathroom, you will immediately understand how, what and why. But here ... Why is the embryo lying in the sink so strange, why does the bloodied bag talk and why the father, killing his family, as the spell repeated the number 204863? And who is generally the narrator? Silenth Hill himself decided to chat with us?

Hipples and hints, by the way, are given out in different languages ​​- as Hideo Kojima himself admitted, this is so that players from different countries solve Tizer's riddle together. The chip did not work, the game was held by one frantically whirlwind of the flyer-splaeres the same evening, but ... the idea is good!

► And there is also branded Kodzimov destruction of the fourth wall. I wonder what application will find him in many ways revolutionary ideas in Silent Hill (and whether he himself will get there after that)?

But the most important thing is that the teaser fully reflects one of the leading ideas Silent Hill.You must suffer. To cleanse your soul, you must. You must look at the disfigured ghost of a murdered woman. You must listen to her dying wheezing. You must walk thirty times in the same place, hoping to break out of a temporary loop. Only then can you get out of a loop of pain and suffering that you got.

► at https://bubblesbet-casino.co.uk/ the presentation of Kojima said that he intentionally made the final puzzle terribly complex. Well, to keep the new part of Silent Hill a secret longer. But it’s a sin to complain, the game is still free.

* * *

Honestly, I would not say that I really liked it. P.T. too careless - not so much in technical terms as in terms of perception. Too simple. Too everyday. Too ... European. It is not known how great the participation in the Kodzima project was and what side by Del Toro was there, but it turned out a little awkward.

Each has its own silent hill-this thesis today seems to become canonical. The new game is called Silent Hills, where “s” is a plural, and Kojima confirmed this. Well, if so, I hope my personal silent hill will still not hit the mud in the mud.

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